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How to Use Autodesk Rendering 2019 for Stunning 3D Visualizations
Autodesk Rendering 2019 is a cloud-based service that lets you create high-quality, photorealistic images from your 3D models. Whether you are an architect, engineer, designer, or hobbyist, you can use Autodesk Rendering 2019 to showcase your work and impress your clients.
In this article, we will show you how to use Autodesk Rendering 2019 to set up your scene, add materials and lighting, and render your images. We will also share some tips and tricks to improve your rendering skills with Autodesk software.
Step 1: Create a 3D Model
The first step is to create a 3D model containing the objects you want to render. You can use any of the Autodesk products that support cloud rendering, such as AutoCAD, Revit, Fusion 360, 3ds Max, Navisworks, or InfraWorks. You can also import models from other formats, such as OBJ or FBX.
Make sure your model is clean and optimized for rendering. You can use tools like Check and Analyze 3D Models or Section and Flatten 3D Models in AutoCAD to fix any errors or simplify your geometry. You can also use layers, groups, or components to organize your model and make it easier to edit.
Step 2: Define the Views
The next step is to define the views of your model that you want to render. You can use named views for consistency and to make switching views easier. You can also adjust the camera position, angle, and focal length to get the best perspective of your scene.
You can also assign a background to your view, such as a solid color, a gradient, an image, or a sky. A background can enhance the realism and mood of your rendering. You can use the BACKGROUND or VIEW commands in AutoCAD or the Environment panel in 3ds Max to set up your background.
Step 3: Add Materials and Textures
The third step is to add materials and textures to your 3D objects. Materials define the appearance of your objects, such as their color, reflectivity, transparency, bumpiness, etc. Textures are images that are mapped onto the surface of your objects to add more detail and variation.
You can use the Material Browser or the Material Editor in Autodesk products to create and edit materials. You can also access a library of physically based materials that offer high-resolution textures, additional controls, and dramatic quality improvements. You can assign materials to objects directly or by layer.
Step 4: Add Lighting
The fourth step is to add lighting to your scene. Lighting is one of the most important factors that affect the quality and realism of your rendering. Lighting can also create different effects and moods for your scene.
You can add user-defined lights or use default lighting in Autodesk Rendering 2019. User-defined lights are lights that you create and place in your scene manually. They can be of different types, such as point lights, spotlights, web lights, etc. Default lighting is a global illumination system that automatically provides ambient and directional light for your scene.
You can also enable image-based lighting as an alternative to default lighting or to fill an entire scene with light and eliminate dark areas. Image-based lighting uses an image (such as a high dynamic range image) as a source of light for your scene.
Another option is to enable Sun & Sky based lighting when rendering indoor or outdoor architectural scenes. Sun & Sky based lighting simulates the natural lighting conditions of a specific location, date, and time.
You can use commands like LIGHT or RENDEREXPOSURE in AutoCAD or the Lights panel in 3ds Max to create and edit lights.
Step 5: Render Your Images
The final step is to render your images using Autodesk Rendering 2019. Rendering is the process of generating a photorealistic image from your 3D model using complex algorithms that simulate how light interacts with materials and objects.
To render your images using Autodesk Rendering 2019, you need to submit your model to the cloud service using commands like RENDER 061ffe29dd